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Nergal

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Windows Mobile 7 Marketplace Developer submission detailed
« on: June 07, 2010, 05:52:18 PM »

So Microsoft Revealed their plan for the WM7 marketplace

Developers will pay $99 every year which will allow them to post:
   a)up to five free apps with every free app past that amount costing an ADDITIONAL $19.99 annually.
   b) Unlimited pay apps

This to me seems opposite from how it should be. "Dear developer who makes no money from your software pay us more than developer B who makes money" :goofy:

As with all the other marketplaces (Android, WebOS, (cr)apple) Developers can name their own prices. No $ limit was given but I expect it to follow more with  WebOS ($99.99) as opposed to Apple ($999.99).

Developers can create Push notification service, but the article I read didn't clarify if that meant Push Notification like the iPhone has where any alerts set in the phone need to go through a third party server, or if it meant Push notifications for Updates.

Developers will be able to Unlock a windows 7 phone if they have a Marketplace account.

Unlike WebOS (which has none, save a separate "trial app") and Android (which allows returns before a certain time limit is reached), Window mobile will allow a trial period to be built into software.  This will be carried out via a special API for trials.

Apps can be freeware, ad-supported freeware, payware and "freemium" (free app with option to buy extra levels/features)

There will also be a "distribute to limited users" beta interface.
More for further articles I found

Revenue Sharing will be 70% Developers 30% Microsoft
      This makes the $19.99/app additional make a little more sense.

If any of you budding devs have any interest: Microsoft as a number of down loadable guidelines at http://developer.windowsphone.com/
I'll probably get bored and read/post more soon.

 
« Last Edit: June 07, 2010, 05:53:11 PM by Nergal »
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Robin24k

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #1 on: June 08, 2010, 06:25:48 PM »

Sounds like they're trying to discourage free apps. Windows Phone 7 was the reason I got the Imagio right now. ;)

I really hate marketplaces...standalone CAB installers are the way to go. ;D I had to get Office Mobile 2010 through the marketplace, and not only did I have to install the marketplace app to get it, it also took forever to download and install...a CAB file would've been MUCH faster.
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Nergal

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #2 on: June 09, 2010, 09:11:30 AM »

I've been pleased with the way palm has allowed and encouraged alternate(s) to the App Store. I rarely open the app store program. The Homebrew program Preware allows me to see any new appstore apps and will open the install page for those.  As well I have at least two homebrew which were not free and were paid for via alternate means (read paypal).

This does not seem like it'll be the case for WM7 as "every app will have to be approved and signed".  All apps must also be programed in Visual Studio so will not be as varied as is possible in other OS's.  While it's sad to see Microsoft taking Apple's lead in this (remember for Apple this is the way it has always been Mac software/hardware only created/sold via Apple approved source, Windows Software anyone can make it and distribute it1)

However I must also nod and agree with this statement in a parallel conversation in another site I frequent

Quote from: Aethec
For us geeks, MS's move is a bad one. But for your average Joe, it's awesome - he doesn't care at all what the devs have to do, and he likes having one place to download everything.




1Bare with me I know that that is a MAJOR over simplification.
« Last Edit: June 09, 2010, 09:12:10 AM by Nergal »
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Robin24k

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #3 on: June 09, 2010, 09:20:12 AM »

Yup, and yet again, the blame falls on Crapple. I won't get started again, but like the lead they took with fancy GUIs, it works for them because their userbase isn't as technical. Other OS...not so much. Frankly, most users aren't technical, but Microsoft does have to cater to the majority, so I can't blame them too much. But all in all, I'm still pretty disappointed in Windows Phone 7...

Isn't Crapple just the root of all technological evils? >:D
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jaf0

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #4 on: June 11, 2010, 05:01:50 AM »

crapple and micro$loth.

Both are.

time to buy a lottery ticket....

Robin's dissin' Windoze.
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Nergal

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #5 on: July 12, 2010, 04:39:19 PM »

Some more of WP7
http://channel9.msdn.com/posts/LauraFoy/First-Look-Windows-Phone-7-Series-Hands-on-Demo/
I'll also probably download and check out the SDK, anyone want to join me (JAF0?) http://www.microsoft.com/downloads/details.aspx?FamilyID=c8496c2a-54d9-4b11-9491-a1bfaf32f2e3&displaylang=en

While not my thing, the WP7 interface actually looks pretty nice.  It's kinda built around the Media Center GUI . . . I have media center. . . I don't really use it, but I have it
« Last Edit: July 12, 2010, 04:42:44 PM by Nergal »
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I'm (computerwise) mostly a Windows Guy, though I'm getting better with Linux and am ok with MAC
Handspring Visor Neo > Treo 600 >Treo 700 > Centro > Pre+

jaf0

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #6 on: July 28, 2010, 10:08:36 PM »

i looked at it ...

requires vista or win七

so ... 我 no use.

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Nergal

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Re: Windows Mobile 7 Marketplace Developer submission detailed
« Reply #7 on: July 29, 2010, 02:25:17 PM »

blows :P nice chinese characters

我实际使用他们的谷歌翻译
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SDR Admin. You can call me MDJ if you want :). Feel free to Contact me with concerns.
PALMOS is my specialty Phonewise, though I'm pretty skilled with WebOS and am learning the the rest.
I'm (computerwise) mostly a Windows Guy, though I'm getting better with Linux and am ok with MAC
Handspring Visor Neo > Treo 600 >Treo 700 > Centro > Pre+
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